A-hoy-hoy, Adventurers, and welcome to the tourism starship Quest! Our first stop will be at an abandoned island called Elsewhere.
We know you’ve traveled from eight different pocket realities to get here. We hope you aren’t too jet-lagged.
Since you might be tired, our first request is optional:
If you’d like us to include the dramatic story of how you arrived on Quest, leave us a comment; then we’ll include those fun facts in our future gazetteer. You can find inspiration here.
Main Event: Weaponry
If you’re not interested in contributing your dramatic story, that’s not a bother; but at a minimum, we need you to choose a weapon. (Never fear! Weaponry is only meant to immerse you in your vacation experience.)
- +1 Frost/+1 Flaming Two-Bladed Sword*
- Luck Blade
- Aquatic Crossbow +1 (Stormwrack, pg. 107)*
- Dagger of Defending +1
- Holy Merciful Spiked Chain +1*
- Keen Guisarme +1
- Pair of Skipping Blades of Returning +1
(Stormwrack, pg. 107)*
- Mithral Sickle of Spell Storing +1
- Adamantine Vicious Bastard Sword +1*
- Anarchic Darkwood Shortspear +1
You may not have two choices, with the exception of the skipping blades, which come as a pair. (Refer to the fine print of the contract we haven’t given you yet for further details.) We only have one of each weapon.
*Note odd # options require the expenditure of a feat to gain proficiency.