• Psionics System

    Geomancy

    Geomancy may share roots in Arabic, African, and European cultures. It shares a curious relationship with binary-based information, and generally influences the structure of psionics in the Geomancers campaign setting. Geomancy likewise plays an integral role with the Rod of Seven Parts.Elemental Properties The Rod’s Elemental Power The rod of seven parts breaks up into the following four-part relationship: head pieces—fireneck pieces—airtorso pieces—waterfoot piece—earth Binary Elements; Psionic Hacks Each element contains one of two states: a state of 1, which is active, or a state of 2, which is passive. (A third mode, a state of zero, tracks anti-activity, or reversed activity, but that’s not necessary in a…

  • Game Plans

    Artifact Curses

    Like all seasoned copywriters of the aughts, I’m subscribed to Digg. Much like my e-mails from The New Yorker titillate my Graduate School Self, The Mighty newsletters appeal to my Anxious Self, and Merriam-Webster’s Word of the Day awakens my Poet Self—today’s word is circuitous, “not being…

  • Game Plans

    Artifacts & Magic Items

    Rod of Seven Parts:An Artifact that ExploresGood & Evil; Law & Chaos The goal of a Rod of Seven Parts quest is to make Dungeons & Dragons simple and enjoyable. This rod of broken into pieces—somewhat similar to LEGO bricks—that adventurers…

  • Game Plans

    Parallel Quest for the Rod of Seven Parts

    Chase and I are married, and we’ve returned from our honeymoon. Public Facebook album shared below. Now that we’re back in Fresno, I’m in the fantasy world builder’s playspace again. I can feel island-inspired themes coming on… Which means I’d…

  • Psionics System

    5W Prewrite of Pions, Psionics, & Koans

    While reading Surely You’re Joking, Mr. Feynman! last night, I came across a passage about “pions,” which Wikipedia defines as any of three semistable mesons, having positive, negative, or neutral charge, composed of up and down quarks/antiquarks, so of course I looked up…

  • Game Plans

    4×4 Prewrite of the Multiverse

    I’m currently drafting four pocket worlds, or miniature Dungeons & Dragons 3.5 settings—one for each season—which are connected across dimensional boundaries by bridges of light; and I’m creating these pocket worlds to explore a trilogy of plots, as I’ll outline below.…